
While E-tech is purple, unique is blue, legendary is its own specific rarity. This includes legendary, unique, and e-tech loot. The only parts that are rarity specific are barrels. The Borderlands 2 loot system does take a large step away from that of Borderlands 1.įirst, rarity is not determined by the sum of the parts like in the first game. There are Legendary class mods, but they have preset boosts (within randomly generated ranges)

There aren't identifiable "parts" for COMs (there are for Shields and Grenades however), but you can tell all you need to know from their stats alone. I don't believe there are legendary COMs (there weren't in Borderlands 1).
#Borderlands 2 fortnite mod mods
So a purple weapon for level 8 may not be as good as a green weapon for level 11.) You can also generally disregard White weapons after a certain level as they have no particularly special parts.Īlso Class Mods (COMs) have an explicit rarity function white COMs boost stats but not skills, green COMs boost one skill, blue COMs boost two, and Purple COMs boost three. (Note: Level requirement always plays a role in how powerful an item is and, as always, actually give the new gun a try before ditching the old one. You should always compare the actual stats of the items. Rarer parts are stronger in general, but may have other weaknesses. Unique parts (like named, unique quest rewards) always push a gun into at least blue rarity. Legendary parts, the parts that turn a good gun into a recognizable, named gun, have extremely high rarity values which force them into the Orange category. Guns with good, non-unique parts are green or blue, or sometimes even Purple. The total rarity of all parts determines the color. Parts have different stats rarer parts have a higher rarity and generally better stats or special effects.

The unique stats of each gun at the same level are due to their parts. The way it works is guns are made of parts.

From my in-game experience the general system is the same, though minor tweaks to how rarity is counted may well have occured. Weapon grade is a measure of the rarity of all combined parts, unless radical departures have been made from Borderlands 1's rarity system.
